~ Game introduction ~
It is a soldier shogi with online matchup function & rejection function.
Registration etc is absolutely unnecessary, and installing software, you can play as it is.
You can see the rules on how to play the game menu.
The size of the board is 2 kinds, 6 × 8 and 8 × 8.
* IPhone can play against the web version military Shogi Online.
http: // strand .com / web_app / GunjinSyougi /
First of all, after having played alone, please enjoy online matchup.
For one person, it is CPU for the rule grasping degree.
- About formation sample -
Samples are contained in 1-6 of the 6x8 board.
Since it is a sample, it is disadvantageous to use it as it is, so please replace it.
- Online matchup -
The online function is currently a test version.
There is also the possibility of forced termination of software, so please use online function after consenting.
The number of people during the online battle is displayed for each size of the map.
Please note that due to forced termination etc., the number of people may not match.
Forced war is not left in the war history.
Rankings are saved and updated at the end of the game.
Clear of the result will be reflected in the save of the results of the next game after clearing.
- About exit -
You can choose "surrender" "draw" declaration with the Back key during the match.
- Please -
There are also people who are looking forward to online matches, so please do not choose online matches without knowing the rules or end in the middle of the match.
There are various kinds of rules for each person, such as movement related to rush entrance and detailed rules, but if there are improvement points, it is appreciated if you can contact us by e-mail instead of comment with bad evaluation.
I think that it will be the rule that many people want, so if similar opinions gather, I will reflect it.
You can also check details of how to play · rules, including other games, from this blog.
http://babytomo.blogspot.jp/
Update information may be murmuring.
http://twitter.com/strand_com
~ Notice ~
Below, since there was an opinion, since it is a request from the beginning, please read it.
· If you think you are losing during the match, please touch "Surrender".
· If you can not communicate during the match, it will result in a communication error and a draw, but the record will remain on the server.
· Up to now, there was no particular limitation, but there is a possibility of limiting if it is done too deliberately and it is too bad. (It is the side that caused the communication error)
· When it is restricted, we will make it impossible to shift to the match waiting screen for about tenths of a second.
· When the server has fallen, you can not display the number of opponents so please try again later.
ver4.00 I gave a fee-based soldier shogi competition function, but since I can play regular online matches for free as before, I think that you should refrain from evaluating whether to add a fee function or not.
From the event announcement to the day before the start date is the participation acceptance period, when you press the menu button, the participation button comes up.
Please read about the convention in the playing method for details.
Sister application Reversi Online (Othello)
https://play.google.com/store/apps/details?id=babytomo.net.reversi01
Gomoku Online
https://play.google.com/store/apps/details?id=strand.app.gomoku
The copyright of music & sound effects belongs to "demon kyo soul".
http://maoudamashii.jokersounds.com/
Change log
ver 4.60
· Measures against snowfall.
From the time of the last attack by the opponent, within 50 hands, if you do not attack, you will lose. (It will be displayed within what hand)
I think that there is nothing to worry about in normal play, but since it will be damaged if you only wait playing, it got this kind of specification.
Draw tie declaration added.
Even if you declare it, you will not be notified to the other party.
If you declare feeling that each other is a draw, a draw will be judged.
Furthermore, once declared, it can not be canceled.
· Changed method of calculating ranking score.
Rather than losing, the score drops when disconnecting communication, turning off the power, etc.
ver 4.50
Change the judgment of the result of the timeout.
ver 4.41
Changed to display a message when updating the application is required and when the application is restricted.
I am sorry, but for malicious play, there are several candidates to be restricted.
I think that it would be good if everyone feels comfortable, so if you have a mind, please stop it.
Even if you do not update this time, you can not connect if limited.
ver 4.40
· The battle with the battle friend became possible.
From "Waiting", designate a waiting number, and in the condition that the board is selected, you can play against the other party by entering the same number.
Beforehand, we need to know both the waiting number. Also, you can not specify the number in use.
※ The records etc. are not recorded.
ver 4.32
Fixed bug that map setting is not saved.
ver 4.30
Change of screen design.
Add online matches for practice. (Record · point does not change)
Even if you switch to another screen by phone etc., you can play from continuation if you return to the game.
(The time count at on-line continues to advance)